We’re in a new era of spaceflight: The national space agencies are no longer the only game in town, and space is becoming more accessible. Rockets built by commercial players like Blue Origin are now bringing private citizens into orbit. That said, Blue Origin, SpaceX, and Virgin Galactic are all backed by billionaires with enormous resources, and they have all expressed intentions to sell flights for hundreds of thousands to millions of dollars. Copenhagen Suborbitals has a very different vision. We believe that spaceflight should be available to anyone who’s willing to put in the time and effort.

Copenhagen Suborbitals was founded in 2008 by a self-taught engineer and a space architect who had previously worked for NASA. From the beginning, the mission was clear: crewed spaceflight. Both founders left the organization in 2014, but by then the project had about 50 volunteers and plenty of momentum.

The group took as its founding principle that the challenges involved in building a crewed spacecraft on the cheap are all engineering problems that can be solved, one at a time, by a diligent team of smart and dedicated people. When people ask me why we’re doing this, I sometimes answer, “Because we can.”

Volunteers use a tank of argon gas [left] to fill a tube within which engine elements are fused together. The team recently manufactured a fuel tank for the Spica rocket [right] in their workshop.

Our goal is to reach the Kármán line, which defines the boundary between Earth’s atmosphere and outer space, 100 kilometers above sea level. The astronaut who reaches that altitude will have several minutes of silence and weightlessness after the engines cut off and will enjoy a breathtaking view. But it won’t be an easy ride. During the descent, the capsule will experience external temperatures of 400 °C and g-forces of 3.5 as it hurtles through the air at speeds of up to 3,500 kilometers per hour.

I joined the group in 2011, after the organization had already moved from a maker space inside a decommissioned ferry to a hangar near the Copenhagen waterfront. Earlier that year, I had watched Copenhagen Suborbital’s first launch, in which the HEAT-1X rocket took off from a mobile launch platform in the Baltic Sea—but unfortunately crash-landed in the ocean when most of its parachutes failed to deploy. I brought to the organization some basic knowledge of sports parachutes gained during my years of skydiving, which I hoped would translate into helpful skills.

The team’s next milestone came in 2013, when we successfully launched the Sapphire rocket, our first rocket to include guidance and navigation systems. Its navigation computer used a 3-axis accelerometer and a 3-axis gyroscope to keep track of its location, and its thrust-control system kept the rocket on the correct trajectory by moving four servo-mounted copper jet vanes that were inserted into the exhaust assembly.

We believe that spaceflight should be available to anyone who’s willing to put in the time and effort.

The HEAT-1X and the Sapphire rockets were fueled with a combination of solid polyurethane and liquid oxygen. We were keen to develop a bipropellant rocket engine that mixed liquid ethanol and liquid oxygen, because such liquid-propellant engines are both efficient and powerful. The HEAT-2X rocket, scheduled to launch in late 2014, was meant to demonstrate that technology. Unfortunately, its engine went up in flames, literally, in a static test firing some weeks before the scheduled launch. That test was supposed to be a controlled 90-second burn; instead, because of a welding error, much of the ethanol gushed into the combustion chamber in just a few seconds, resulting in a massive conflagration. I was standing a few hundred meters away, and even from that distance I felt the heat on my face.

The HEAT-2X rocket’s engine was rendered inoperable, and the mission was canceled. While it was a major disappointment, we learned some valuable lessons. Until then, we’d been basing our designs on our existing capabilities—the tools in our workshop and the people on the project. The failure forced us to take a step back and consider what new technologies and skills we would need to master to reach our end goal. That rethinking led us to design the relatively small Nexø I and Nexø II rockets to demonstrate key technologies such as the parachute system, the bipropellant engine, and the pressure regulation assembly for the tanks.

For the Nexø II launch in August 2018, our launch site was 30 km east of Bornholm, Denmark’s easternmost island, in a part of the Baltic Sea used by the Danish navy for military exercises. We left Bornholm’s Nexø harbor at 1 a.m. to reach the designated patch of ocean in time for a 9 a.m. launch, the time approved by Swedish air traffic control. (While our boats were in international waters, Sweden has oversight of the airspace above that part of the Baltic Sea.) Many of our crew members had spent the entire previous day testing the rocket’s various systems and got no sleep before the launch. We were running on coffee.

When the Nexø II blasted off, separating neatly from the launch tower, we all cheered. The rocket continued on its trajectory, jettisoning its nose cone when it reached its apogee of 6,500 meters, and sending telemetry data back to our mission control ship all the while. As it began to descend, it first deployed its ballute, a balloon-like parachute used to stabilize spacecraft at high altitudes, and then deployed its main parachute, which brought it gently down to the ocean waves.

In 2018, the Nexø II rocket launched successfully [left] and returned safely to the Baltic Sea [right].

The launch brought us one step closer to mastering the logistics of launching and landing at sea. For this launch, we were also testing our ability to predict the rocket’s path. I created a model that estimated a splashdown 4.2 km east of the launch platform; it actually landed 4.0 km to the east. This controlled water landing—our first under a fully inflated parachute—was an important proof of concept for us, since a soft landing is an absolute imperative for any crewed mission.

A photo shows a metal engine nozzle with a jet of fire coming out of one end. This past April, the team tested its new fuel injectors in a static engine test. Carsten Olsen

The Nexø II’s engine, which we called the BPM5, was one of the few components we hadn’t machined entirely in our workshop; a Danish company made the most complicated engine parts. But when those parts arrived in our workshop shortly before the launch date, we realized that the exhaust nozzle was a little bit misshapen. We didn’t have time to order a new part, so one of our volunteers, Jacob Larsen, used a sledgehammer to pound it into shape. The engine didn’t look pretty—we nicknamed it the Franken-Engine—but it worked. Since the Nexø II’s flight, we’ve test-fired that engine more than 30 times, sometimes pushing it beyond its design limits, but we haven’t killed it yet.

The Spica astronaut’s 15-minute ride to the stars will be the product of more than two decades of work.

That mission also demonstrated our new dynamic pressure regulation (DPR) system, which helped us control the flow of fuel into the combustion chamber. The Nexø I had used a simpler system called pressure blowdown, in which the fuel tanks were one-third filled with pressurized gas to drive the liquid fuel into the chamber. With DPR, the tanks are filled to capacity with fuel and linked by a set of control valves to a separate tank of helium gas under high pressure. That setup lets us regulate the amount of helium gas flowing into the tanks to push fuel into the combustion chamber, enabling us to program in different amounts of thrust at different points during the rocket’s flight.

The 2018 Nexø II mission proved that our design and technology were fundamentally sound. It was time to start working on the human-rated Spica rocket.

A computer rendering shows a rocket with the words Spica and Copenhagen Suborbitals on it flying above the clouds. Copenhagen Suborbitals hopes to send an astronaut aloft in its Spica rocket in about a decade. Caspar Stanley

With its crew capsule, the Spica rocket will measure 13 meters high and will have a gross liftoff weight of 4,000 kilograms, of which 2,600 kg will be fuel. It will be, by a significant margin, the largest rocket ever built by amateurs.

A computer rendering shows a metal rocket engine. The Spica rocket will use the BPM100 engine, which the team is currently manufacturing. Thomas Pedersen

Its engine, the 100-kN BPM100, uses technologies we mastered for the BPM5, with a few improvements. Like the prior design, it uses regenerative cooling in which some of the propellant passes through channels around the combustion chamber to limit the engine’s temperature. To push fuel into the chamber, it uses a combination of the simple pressure blowdown method in the first phase of flight and the DPR system, which gives us finer control over the rocket’s thrust. The engine parts will be stainless steel, and we hope to make most of them ourselves out of rolled sheet metal. The trickiest part, the double-curved “throat” section that connects the combustion chamber to the exhaust nozzle, requires computer-controlled machining equipment that we don’t have. Luckily, we have good industry contacts who can help out.

One major change was the switch from the Nexø II’s showerhead-style fuel injector to a coaxial-swirl fuel injector. The showerhead injector had about 200 very small fuel channels. It was tough to manufacture, because if something went wrong when we were making one of those channels—say, the drill got stuck—we had to throw the whole thing away. In a coaxial-swirl injector, the liquid fuels come into the chamber as two rotating liquid sheets, and as the sheets collide, they’re atomized to create a propellant that combusts. Our swirl injector uses about 150 swirler elements, which are assembled into one structure. This modular design should be easier to manufacture and test for quality assurance.

A photo shows two metallic circles. The one on the left is made of brass and has 19 large holes on its front. The one on the right is made of steel and has dozens of tiny holes on its front. The BPM100 engine will replace an old showerhead-style fuel injector [right] with a coaxial-swirl injector [left], which will be easier to manufacture.Thomas Pedersen

In April of this year, we ran static tests of several types of injectors. We first did a trial with a well-understood showerhead injector to establish a baseline, then tested brass swirl injectors made by traditional machine milling as well as steel swirl injectors made by 3D printing. We were satisfied overall with the performance of both swirl injectors, and we’re still analyzing the data to determine which functioned better. However, we did see some combustion instability—namely, some oscillation in the flames between the injector and the engine’s throat, a potentially dangerous phenomenon. We have a good idea of the cause of these oscillations, and we’re confident that a few design tweaks can solve the problem.

A man seated at a table holds a circular brass object toward the camera. The brass object has 19 large holes and has black char marks across its front. Volunteer Jacob Larsen holds a brass fuel injector that performed well in a 2021 engine test.Carsten Olsen

We’ll soon commence building a full-scale BPM100 engine, which will ultimately incorporate a new guidance system for the rocket. Our prior rockets, within their engines’ exhaust nozzles, had metal vanes that we would move to change the angle of thrust. But those vanes generated drag within the exhaust stream and reduced effective thrust by about 10 percent. The new design has gimbals that swivel the entire engine back and forth to control the thrust vector. As further support for our belief that tough engineering problems can be solved by smart and dedicated people, our gimbal system was designed and tested by a 21-year-old undergraduate student from the Netherlands named Jop Nijenhuis, who used the gimbal design as his thesis project (for which he got the highest possible grade).

We’re using the same guidance, navigation, and control (GNC) computers that we used in the Nexø rockets. One new challenge is the crew capsule; once the capsule separates from the rocket, we’ll have to control each part on its own to bring them both back down to Earth in the desired orientation. When separation occurs, the GNC computers for the two components will need to understand that the parameters for optimal flight have changed. But from a software point of view, that’s a minor problem compared to those we’ve solved already.

A woman is seated in front of a computer and a table that has a large drone on it. Bianca Diana works on a drone she’s using to test a new guidance system for the Spica rocket.Carsten Olsen

My specialty is parachute design. I’ve worked on the ballute, which will inflate at an altitude of 70 km to slow the crewed capsule during its high-speed initial descent, and the main parachutes, which will inflate when the capsule is 4 km above the ocean. We’ve tested both types by having skydivers jump out of planes with the parachutes, most recently in a 2019 test of the ballute. The pandemic forced us to pause our parachute testing, but we should resume soon.

A photo shows a camera descending; it\u2019s attached to a parachute made of many thin orange ribbons. For the parachute that will deploy from the Spica’s booster rocket, the team tested a small prototype of a ribbon parachute.Mads Stenfatt

For the drogue parachute that will deploy from the booster rocket, my first prototype was based on a design called Supersonic X, which is a parachute that looks somewhat like a flying onion and is very easy to make. However, I reluctantly switched to ribbon parachutes, which have been more thoroughly tested in high-stress situations and found to be more stable and robust. I say “reluctantly” because I knew how much work it would be to assemble such a device. I first made a 1.24-meter-diameter parachute that had 27 ribbons going across 12 panels, each attached in three places. So on that small prototype, I had to sew 972 connections. A full-scale version will have 7,920 connection points. I’m trying to keep an open mind about this challenge, but I also wouldn’t object if further testing shows the Supersonic X design to be sufficient for our purposes.

We’ve tested two crew capsules in past missions: the Tycho Brahe in 2011 and the Tycho Deep Space in 2012. The next-generation Spica crew capsule won’t be spacious, but it will be big enough to hold a single astronaut, who will remain seated for the 15 minutes of flight (and for two hours of preflight checks). The first spacecraft we’re building is a heavy steelboilerplate” capsule, a basic prototype that we’re using to arrive at a practical layout and design. We’ll also use this model to test hatch design, overall resistance to pressure and vacuum, and the aerodynamics and hydrodynamics of the shape, as we want the capsule to splash down into the sea with minimal shock to the astronaut inside. Once we’re happy with the boilerplate design, we’ll make the lightweight flight version.

Two men stand on either side of a seated woman wearing an orange flight suit. The man on the left holds an orange flight helmet. Copenhagen Suborbitals currently has three astronaut candidates for its first flight: from left, Mads Stenfatt, Anna Olsen, and Carsten Olsen. Mads Stenfatt

Three members of the Copenhagen Suborbitals team are currently candidates to be the astronaut in our first crewed mission—me, Carsten Olsen, and his daughter, Anna Olsen. We all understand and accept the risks involved in flying into space on a homemade rocket. In our day-to-day operations, we astronaut candidates don’t receive any special treatment or training. Our one extra responsibility thus far has been sitting in the crew capsule’s seat to check its dimensions. Since our first crewed flight is still a decade away, the candidate list may well change. As for me, I think there’s considerable glory in just being part of the mission and helping to build the rocket that will bring the first amateur astronaut into space. Whether or not I end up being that astronaut, I’ll forever be proud of our achievements.

A computer rendering shows a cutaway of a small crew capsule for a spacecraft. Inside the capsule is a person seated in a chair. The astronaut will go to space inside a small crew capsule on the Spica rocket. The astronaut will remain seated for the 15-minute flight (and for the 2-hour flight check before). Carsten Brandt

People may wonder how we get by on a shoestring budget of about $100,000 a year—particularly when they learn that half of our income goes to paying rent on our workshop. We keep costs down by buying standard off-the-shelf parts as much as possible, and when we need custom designs, we’re lucky to work with companies that give us generous discounts to support our project. We launch from international waters, so we don’t have to pay a launch facility. When we travel to Bornholm for our launches, each volunteer pays his or her own way, and we stay in a sports club near the harbor, sleeping on mats on the floor and showering in the changing rooms. I sometimes joke that our budget is about one-tenth what NASA spends on coffee. Yet it may well be enough to do the job.

We had intended to launch Spica for the first time in the summer of 2021, but our schedule was delayed by the COVID-19 pandemic, which closed our workshop for many months. Now we’re hoping for a test launch in the summer of 2022, when conditions on the Baltic Sea will be relatively tame. For this preliminary test of Spica, we’ll fill the fuel tanks only partway and will aim to send the rocket to a height of around 30 to 50 km.

If that flight is a success, in the next test, Spica will carry more fuel and soar higher. If the 2022 flight fails, we’ll figure out what went wrong, fix the problems, and try again. It’s remarkable to think that the Spica astronaut’s eventual 15-minute ride to the stars will be the product of more than two decades of work. But we know our supporters are counting down until the historic day when an amateur astronaut will climb aboard a homemade rocket and wave goodbye to Earth, ready to take a giant leap for DIY-kind.

This article appears in the December 2021 print issue as “The First Crowdfunded Astronaut.”

A Skydiver Who Sews

A man attached to a parachute in the sky. HENRIK JORDAHN

Mads Stenfatt first contacted Copenhagen Suborbitals with some constructive criticism. In 2011, while looking at photos of the DIY rocketeers’ latest rocket launch, he had noticed a camera mounted close to the parachute apparatus. Stenfatt sent an email detailing his concern—namely, that a parachute’s lines could easily get tangled around the camera. “The answer I got was essentially, ‘If you can do better, come join us and do it yourself,’ ” he remembers. That’s how he became a volunteer with the world’s only crowdfunded crewed spaceflight program.

As an amateur skydiver, Stenfatt knew the basic mechanics of parachute packing and deployment. He started helping Copenhagen Suborbitals design and pack parachutes, and a few years later he took over the job of sewing the chutes as well. He had never used a sewing machine before, but he learned quickly over nights and weekends at his dining room table.

One of his favorite projects was the design of a high-altitude parachute for the Nexø II rocket, launched in 2018. While working on a prototype and puzzling over the design of the air intakes, he found himself on a Danish sewing website looking at brassiere components. He decided to use bra underwires to stiffen the air intakes and keep them open, which worked quite well. Though he eventually went in a different design direction, the episode is a classic example of the Copenhagen Suborbitals ethos: Gather inspiration and resources from wherever you find them to get the job done.

Today, Stenfatt serves as lead parachute designer, frequent spokesperson, and astronaut candidate. He also continues to skydive in his spare time, with hundreds of jumps to his name. Having ample experience zooming down through the sky, he’s intently curious about what it would feel like to go the other direction.

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